Toys-to-life is getting another chance in the form of Ubisoft's innovative space shooter.
Rise of the Machines.
Can the sixth numbered entry in the series return Soul Calibur to the top?
We finally got our hands on Rockstar's next gun-slinging adventure as the studio once again prepares to head west.
Mario and his friends are back for more mini-games.
Can Call of Duty mix it with the kings of the battle royale space?
We played Nomada Studio's interactive painting and immediately fell in love.
It's pretty much what it says on the tin, a tough-as-nails survival game in the jungle.
We turned up for a quick match and ended up staying for the weekend.
The start of the journey.
The latest shooter to enter the ongoing battle royale for your time and money comes with a couple of problems and a novel twist.
We're getting closer to the launch of Metro Exodus and we got to play parts of the game at E3 and Gamescom. Here are our thoughts.
We got behind the wheel of a new arcade racer that comes with an episodic twist.
We visited Bungie's studio in Seattle to get some hands-on time with Forsaken.
We got our first look at that ARPG turned MMO at Gamescom and came away impressed.
Thunder and lightning.
Dontnod will treat us to a brotherly road trip starting this September.
From Software's latest game looks to be a good one. We got our hands on the Gamescom demo.
When life gives you lemons, go indie and make your own 4vs1 action-RPG.
Darksiders is back with a new horse(wo)man of the Apocalypse and we played it at Gamescom.
Nero and Dante are back to kick some demon ass.
The brand new game mode coming to Destiny 2: Forsaken was playable at Gamescom and we took the opportunity to check it out in detail.
It's a whole lot bigger, but is it a whole lot better?
An interesting adaptation of the Games Workshop board game.
It's like we've taken a time machine back to the '90s.