Gotham Knights is a familiar yet fun superhero romp
We've been hands-on with Warner Bros. Games Montreal's upcoming title and have plenty of thoughts about the Knights, Gotham City, combat, progression, and the narrative.
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Ben Lyons Published on the 5th of October 2022
Slime Rancher 2 is an absolutely adorable beginning to a promising sequel
Monomi Park's sequel is here, and we've spent some time on the Rainbow Island, exploring for secrets and farming the adorable slimes.
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Ben Lyons Published on the 29th of September 2022
Quick Impressions: We've played Dragon Quest Treasures and NieR: Automata on the Nintendo Switch
We've played both games as part of a recent Square Enix event in London.
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Ben Lyons Published on the 24th of September 2022
Harvestella seems to be a rudimentary but charming life-simulation game
We've tried Square Enix's upcoming life-sim RPG, as part of a recent London event.
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Ben Lyons Published on the 23rd of September 2022
Mario + Rabbids: Sparks of Hope has more Mario charm and less turned-based strategy
We've gone hands-on with Ubisoft's upcoming strategy sequel, and experienced the new exploration options, the improved combat, and clocked in some time as Rabbids Rosalina and Edge.
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Ben Lyons Published on the 22nd of September 2022
Ghost Signal: A Stellaris Game - The most immersive version of Asteroids you'll ever play
We've tried the upcoming VR game at Gamescom.
SpongeBob SquarePants: The Cosmic Shake already looks like a polished, wacky platformer
It looks as fun as it looks smooth, and we're eager to play with or without Balloon-Patrick's help...
Valkyrie Elysium is bringing an A-RPG spin to Ragnarök
We've been hands-on with Square Enix's upcoming action-RPG and we were pleasantly surprised.
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Ben Lyons Published on the 20th of September 2022
Crisis Core: Final Fantasy VII - Reunion has some welcome improvements but lacks pizzazz
We've gone hands-on with the upcoming Square Enix game, and have varied opinions about what we've seen.
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Ben Lyons Published on the 16th of September 2022
Lego Bricktales plays like childhood memories brought to life
The team behind Bridge Simulator is trying, brick by brick, to build the most immersive Lego game yet. We played the upcoming puzzle game at Gamescom.
Forspoken's combat is spectacular but the open world lacks identity
We went to Stockholm to be among the first to play Forspoken.
Assassin's Creed Mirage feels like a bit of a means to an end
Ubisoft has lifted the curtain on the next Assassin's Creed game and told us some extra bits of information about it.
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Ben Lyons Published on the 10th of September 2022
The tactical horror of Aliens: Dark Descent looks surprisingly scary
At Gamescom we learned new details about how the upcoming squad-based action game adds horror to the mix.
We've played Paw Patrol: Grand Prix and learned all about it
The "Paw Patrol Mario Kart" releases on September 30th and Outright Games talked us through it at Gamescom.
Lies of P - Our first impressions from Gamescom
We've played PC version and tested our skills as the Belle Époque Pinocchio.
Text: Alberto Garrido and Rebeca Reinosa Published on the 6th of September 2022
Chants of Sennaar: Communication is key in this single player adventure
We deciphered an ancient language in less than half an hour during Gamescom.
Miasma Chronicles: We've tried the upcoming tactical RPG at Gamescom
You have to tread carefully when sneaking around in a post-apocalyptic wasteland. But maybe Miasma Chronicles could do with taking some more chances?
A Plague Tale: Requiem: We got to play an entire chapter of Asobo's sequel at Gamescom
Hugo and Amicia are better equipped, the world is broader and prettier, and as you would hope, the series' rat technology has been improved. Significantly.
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Ben Lyons Published on the 3rd of September 2022
Hyenas: We got to see Creative Assembly's shooter at Gamescom
The Total War and Alien Isolation developer is trying its hand at something different, and we've seen a good look at it.
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Ben Lyons Published on the 2nd of September 2022
Pentiment: We played Obsidian's upcoming RPG at Gamescom
The new adventure from the mind behind Fallout New Vegas looks a bit like Monkey Island meets the Bible.
Tchia: We took a trip to Awaceb's vibrant island at Gamescom 2022
We played the adorable life simulation game during our time in Cologne.
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Ben Lyons Published on the 31st of August 2022
I've played Sonic Frontiers at Gamescom and it's looking much better
Coming from a downpour of criticism, the blue hedgehog speeds up before release with a more varied, fun demo.
The Devil in Me - Gamescom 2022 First Impressions
The new The Dark Picture series delivery dives us in a deadly game with more playable decisions and novelties than ever.
Park Beyond Impressions: We've played a bunch of the wacky simulation game
While the newest digital theme park is still under construction, we are happy to report that no one has been injured despite some pretty dangerous rides.
Dead Island 2 Impressions: We've played Dambuster's zombie slaying sequel
We took a trip into London to see how Dead Island 2 is shaping up, almost a decade after its original reveal.
Exoprimal Impressions: Dinos, dinos, and more dinos
We've played some of Capcom's dino-slaying multiplayer game.
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Ben Lyons Published on the 8th of August 2022
MultiVersus: Our impressions of the Open Beta
Shaggy, Superman, Arya Stark and LeBron James have all been thrown into the same fighting game and we have some thoughts on it.
Rollerdrome: An interesting combination of style, skating and slaughter
We've gone hands-on with Roll7's upcoming action-sports game.
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Ben Lyons Published on the 26th of July 2022
Deceive Inc. hands-on impressions: Subterfuge has never felt so sweet
We've gone hands-on with Sweet Bandits Studios' upcoming multiplayer project.
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Ben Lyons Published on the 26th of July 2022
Saints Row: Going hands-on in Santa Ileso
We've played five hours of the Saints Row reboot and here are our early impressions.
Hands-On Impressions: FIFA 23 plays like the icing on the franchise's cake
We played a bunch of matches at EA Vancouver and left the studio itching for more.
Company of Heroes 3: Going hands-on in the Sahara
We've experienced scorching sands, hot lead and hell in the African desert.
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Kim Olsen Published on the 12th of July 2022
Fueled Up: A familiar design that doesn't skimp on chaos and fun
We've played a bunch of Fireline Games party game and have some thoughts.
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Ben Lyons Published on the 11th of July 2022
Skull and Bones: A Black Flag-inspired revenant with a very familiar tone
We've seen gameplay of the revamped Ubisoft open world game and aren't exactly blown away by it.
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Ben Lyons Published on the 7th of July 2022
Impressions: Xenoblade Chronicles 3 has a very powerful start but somewhat flat gameplay
For the first hours we have walked around Aionios and we have a lot of good things to say, but also some concerns we expect to dispel with the game's further progress.
Live A Live Impressions: A slow anthology of human history limited by a poor combat system
We've checked out a few of the different tales in Square Enix's RPG and have failed to be blown away, even if there are some highlights.
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Ben Lyons Published on the 6th of July 2022
Mario + Rabbids: Sparks of Hope cuts back on linearity and spotlights exploration
We've seen a fresh batch of gameplay and even had a chat with creative director Davide Soliani.
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Ben Lyons Published on the 29th of June 2022
As Dusk Falls is ambitious but lacking
All the ideas are there, but Interior/Night's ambitious narrative is limited by poor technique.
Cult of the Lamb is The Binding of Isaac mixed with Animal Crossing
We've checked out the demo for Massive Monster's action-roguelike and are very impressed about what it offered.
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Ben Lyons Published on the 17th of June 2022
Steelrising is a clockpunk Soulslike take on the French Revolution
Shades of Soulslike with a splash of NieR:Automata, all on a French Revolution canvas.
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Ben Lyons Published on the 16th of June 2022
Anger Foot is a loud, colourful trip all about kicking ass
We've played the demo for Free Lives' action game and are very impressed by it.
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Ben Lyons Published on the 15th of June 2022
Codemasters is doubling-down on racing culture with F1 22
Between the expanded Career mode and F1 Life, this iteration of the racing series is looking to become more than just a simulation experience.
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Ben Lyons Published on the 13th of June 2022
Hands-on: Do Not Feed the Monkeys 2099 takes its dystopian voyeurism into the future
It's just been announced and we're already looking forward to this sequel to Fictiorama Studios' great "digital voyeur simulator".
Text: Pablo Álvarez Published on the 13th of June 2022
We take a deeper look into the Starfield gameplay
So we've finally got to see Starfield. We have summarised all the gameplay and tell you what you have to look forward to.
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Jonas Mäki Published on the 13th of June 2022
Cuphead: The Delicious Last Course is all about quality over quantity
Studio MDHR has given us a deep look into the upcoming DLC and what it will be offering up.
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Ben Lyons Published on the 10th of June 2022
Call of Duty: Modern Warfare II plays it safe by recycling other games
The leader seems to have become a follower by taking heavy inspiration from CoD4 and Uncharted while the innovations are made for Warzone II.
Battlefield 2042's first season makes a lacking game feel slightly less lacking
We've had a chance to dive into Season One: Zero Hour ahead of its imminent release on June 9.
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Ben Lyons Published on the 7th of June 2022
Impressions: Mario Strikers: Battle League Football is so technical that it lends itself to esports
We've played a bunch of offline 1v1 matches and you can do similarly online with the just-released demo over the weekend. Easy to learn, will take a lot to master...
The Quarry seems to be Supermassive at their very best
Supermassive is almost ready with their most ambitious game to date, and there's plenty to look forward to.
The Lord of the Rings: Gollum is very linear but packed with lore
We've seen a bunch of gameplay of Daedalic's upcoming stealth adventure game.
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Ben Lyons Published on the 24th of May 2022