Forza Horizon
"It is when you manage everything yourself that Forza Horizon is at its best, since each bit of grit and every piece of bark can be felt under wheel."
Text: Markus Löfström Published on the 8th of June 2012
E3: Far Cry 3 Hands-on
"It opens with a partially-naked, heavily-tattooed woman straddling us, whispering her belief in our prowess in battle; sexual, tribalistic, intoxicating."
Text: Gillen McAllister Published on the 5th of June 2012
Dead Space 3
"Your dismemberment choices will create a new variation of enemy: rip the arms off him and the legs race towards you, tentacles sprouting from the upper half."
Text: Emil Ryttergaard Published on the 4th of June 2012
Aliens: Colonial Marines
"The walls drip with Giger. Spent Facehuggers are scattered on the floor, and marines hang limp, holes where hearts once were."
Text: Mike Holmes Published on the 1st of June 2012
Hell Yeah! Wrath of the Dead Rabbit
"The palette has been expertly chosen, and the animations are crisp and eye-catching."
Text: Mike Holmes Published on the 1st of June 2012
FIFA 13: Hands On
"In a nutshell: Going forward in FIFA 13 is more exciting than ever before."
Text: Mike Holmes Published on the 30th of May 2012
Metro: Last Light
"4A want to build on the solid showing of Metro 2033, and they feel that its sequel has the potential to make a significant impact when it is released early next year."
Text: Mike Holmes Published on the 29th of May 2012
Darksiders II
"Smashing grotesque creatures into the air and playing keepy uppy with their craniums was a real highlight."
Text: Mike Holmes Published on the 23rd of May 2012
Company of Heroes 2
"The whole game looks fantastic. The level of detail is better than anything we've ever seen in a RTS before."
Text: Mike Holmes Published on the 22nd of May 2012
FIFA 13
FIFA 13 is all about balancing the established with the new, as much as it is about attack and defend.
Text: Mike Holmes Published on the 15th of May 2012
The Unfinished Swan
"You're playing as the young boy Monroe who follows a majestic swan in to his late mother's unfinished painting."
Text: Mathias Holmberg Published on the 9th of May 2012
Little Big Planet Karting
"The only real limitation here is your imagination, and this is why we're very excited about Little Big Planet Karting."
Text: Mathias Holmberg Published on the 4th of May 2012
Ghost Recon: Future Soldier
"First Spawn: 4.53pm. First Death: 4.53pm. Time difference: twenty seconds. Ghost Recon's as welcoming as a butcher to a dairy herd."
Text: GR-UK Staff Published on the 3rd of May 2012
God of War: Ascension
"Then - something unexpected. Another armed warrior enters, and together the two work as one to defeat their enemy. A few seconds later, stone tiles bleed red with gore."
Text: Mathias Holmberg Published on the 30th of April 2012
Playstation All Stars Battle Royale
"Sandover Village from Jak & Daxter gets a visit from golfers from Everybody's Golf that send balls raining all over the map."
Text: Mathias Holmberg Published on the 27th of April 2012
Dishonored
"There's an ongoing morality play in your actions, the duo hinting at consequences if you become Dunwall's own Jack the Ripper."
Text: Gillen McAllister Published on the 26th of April 2012
Game of Thrones
"Cyanide has the added pressure then of pandering to multiple audiences. What results is an amalgamation of multiple interpretations."
Text: Gillen McAllister Published on the 24th of April 2012
Crysis 3
"It looks like it's going to offer a delicious mix of some of the best elements from the previous games, along with plenty of new ideas."
Text:
Jonas Mäki Published on the 24th of April 2012
Sniper: Ghost Warrior 2
"There is obviously a significant market out there for a dedicated sniper game."
Text: Bengt Lemne Published on the 24th of April 2012
Dirt Showdown
"This preview code indicates that is a game racing fans with a inclination towards chaos and speed have a lot to look forward to."
Text: Thomas Blichfeldt Published on the 20th of April 2012
Spec Ops: The Line Multiplayer
"Rally Points change every minute, and every one on Consumed has been carefully carved into its own miniature suicide mission."
Text: Gillen McAllister Published on the 18th of April 2012
DmC Devil May Cry Hands-On
"Limbo is best described as the real world that has been given a massive injection of hedonism."
Text: Chris Hagen Simonsen Published on the 17th of April 2012
Resident Evil 6
"You're supposed to be scared by the story and the concept. Fear should be ever present."
Text: Chris Hagen Simonsen Published on the 11th of April 2012
Lost Planet 3
"In many ways Lost Planet 3 comes across as both a continuation and a reboot of the series."
Text: Chris Hagen Simonsen Published on the 10th of April 2012
Far Cry 3 Multiplayer Hands-On
"A nice marriage between the frantic pace of Modern Warfare and something far more team-oriented..."
Text: Bengt Lemne Published on the 4th of April 2012
Aliens: Colonial Marines
"It's Aliens Versus Marines, with both sides having very different tactics at their disposal. Marines rely heavily on guns and first-person shooting, Aliens ambush and cooperate."
Borderlands 2
"The result: an action adventure that requires more team play, a far greater challenge and a level variety that previous title had not even dared dream about."
Text: Thomas Blichfeldt Published on the 4th of April 2012
Epic Mickey 2: The Power of Two
"A video game musical. That's the best way to describe Epic Mickey 2: The Power of Two."
Text: Bengt Lemne Published on the 3rd of April 2012
Max Payne 3 Multiplayer: Hands-On
"It's in parts innovative, entertaining, somewhat crazy, and it also copies some of the popular concepts we've come to expect from a high calibre multiplayer experience."
Text: Christian Gaca Published on the 29th of March 2012
Quantum Conundrum
"I'm sure that final dimension is going to tie knots with my synaptic nerve ends, but I think I'm up for it."
Text: Bengt Lemne Published on the 28th of March 2012
Dust 514
"Things are looking bleak - but after calling out for assistance from a Eve Online player, things change. A huge battleship gets into orbit, raining devastating artillery rounds from above."
Text: Jonas Elfving Published on the 28th of March 2012
Assassin's Creed III
"We'll be able to leave a millennia-spanning conflict and the newest complications of a remembered life behind and just enjoy testing our physical prowess in the frontier."
Text: Gillen McAllister Published on the 26th of March 2012
Sniper Elite V2
"We're playing as Karl Fairburne, an OSS agent deep behind enemy lines (Berlin in 1945 to be precise)."
Text: Mike Holmes Published on the 23rd of March 2012
Hands-on: Ghost Recon: Future Soldier
"Basically you go from situation to situation, checking the environment out, maybe by using a drone and tagging enemies."
Text: Bengt Lemne Published on the 22nd of March 2012
Lego Batman 2: DC Super Heroes
"Lego Batman 2: DC Super Heroes is due out on just about every imaginable platform this June."
Text: Bengt Lemne Published on the 21st of March 2012
World of Warcraft: Mists of Pandaria
"Pandaria has grown from five to seven zones, and content wise Mists looks to become the most densely packed expansion for World of Warcraft so far."
Text: Rasmus Lund-Hansen Published on the 20th of March 2012
Civilization V: Gods & Kings
"Gods & Kings appears to offer just the right amount of tweaks and new features to potentially change the way you play the game."
Text: Bengt Lemne Published on the 15th of March 2012
The Amazing Spider-Man
"Do we finally see a Spider-Man version of Arkham City? No. But that's a 'no' full of positive elements."
Text: Lorenzo Mosna Published on the 14th of March 2012
Max Payne 3
"Every aspect of what we see proves Rockstar knows exactly what it's doing. Expectation's still high, while any residual worry has flatlined."
The Witcher 2: Assassins of Kings
"From the off it's immersive stuff. Fantasy fare with a bitter, mature taste that bristles with dialogue more Game of Thrones sharpness than Lord of the Rings poetical."
Text: Gillen McAllister Published on the 8th of March 2012
Sleeping Dogs
"We would be just as happy if United Front managed to deliver what they promise as far as atmosphere, story and kung fu goes."
Text: Christofer Olsson Published on the 8th of March 2012
Dragon's Dogma
"You look at Dragon's Dogma, and you think this is what Final Fantasy XIV wanted to be."
Text: Gillen McAllister Published on the 6th of March 2012
Halo 4
"'Traditional' is the word that springs to mind. Microsoft obviously wish to reassure fans at this point that whatever new features they're building, it's still on familiar foundations."
Text: Gillen McAllister Published on the 5th of March 2012
Fable: The Journey
"Kinect had forced the studio to rethink radically, Lionhead explains. One has to think differently to craft a great Kinect game, to create a strong experience."
Text: Christian Gaca Published on the 5th of March 2012
End of Nations
"We try and draw some suitable analogy for what follows. Some movie for easy reference, some great literary work for poetic description. Neither spring to mind."
Text: Gillen McAllister Published on the 29th of February 2012
Hands-on: Risen 2: Dark Waters
"There is some drinking, gambling, sneaking, cheating and lots of treasure hunting involved."
Text: Bengt Lemne Published on the 29th of February 2012
Trials Evolution
"Based on everything I've seen, it's not only going to contend for a downloadable of the year, but game of the year as well."
Text: Eerik Rahja Published on the 28th of February 2012
Resident Evil: Operation Raccoon City
"Despite the oddity, Resident Evil going the way of Left 4 Dead is an incredibly attractive proposition."
Text: Jonas Elfving & Gillen McAllister Published on the 22nd of February 2012
Shootmania Storm
"It's a far simpler setup to what's expected from the genre today, but purer as a result: straight into gameplay that's boiled down to attack or defend, dodge or repulse."
Text: Gillen McAllister Published on the 21st of February 2012
Prototype 2
"Radical Entertainment are doing something very interesting with Prototype 2 from a narrative point of view."
Text: Bengt Lemne Published on the 17th of February 2012