Sniper: Ghost Warrior 2
"The aim, the held breath. The shot. Then either continued silent killing sprees or scooting to another hideout until alerted enemies calm down."
Text: Gillen McAllister
Tomb Raider
"Yet to NuLara, everything is a challenge. Confidence has to be earned, skill unlocked - an illusion designed to humble."
Text: Gillen McAllister
Brothers: A Tale of Two Sons
Film director Josef Fares teamed up with Starbreeze to create something that seems as far from Hollywood as it gets.
Text: Bengt Lemne
Dead Space 3 Co-op Hands-On
"In one sequence Carver was swept away by a hallucination where he was chasing his son across some dirt path..."
Text: Bengt Lemne
Mass Effect 3: Omega DLC
"Reclaiming Omega means Aria's pulling the trigger rather than the strings, as the Asari joins you on the field of battle."
Text: Gillen McAllister
Army of Two: The Devil's Cartel
"Ultimately it comes across as a bit bland and lacking in terms of identity."
Text: Bengt Lemne
Sonic & All-Stars Racing Transformed
"This escalation of off-course chaos makes for a great companion to the combat-heavy racing on track, invigorating the frantic battle for first place."
Text: Gillen McAllister
Need for Speed: Most Wanted
"Previously Autolog mainly just tracked race times. Now almost everything in the game is compared - it's all about competition."
Captain Scarlett and Her Pirate's Booty
"This is Borderlands 2's ode to both Tatooine and Dune, if either iconic desert planet and its denizens had been written by Douglas Adams."
Text: Gillen McAllister
Call of Duty: Black Ops 2
Treyarch's revealed more about Black Ops 2, covering the campaign, multiplayer and zombies. Come inside for the full breakdown.
Far Cry 3
"Every eye movement, facial tick and body shift nuanced into making these principal characters real."
Text: Gillen McAllister
Assassin's Creed III
"It's everything that takes us away from the familiar that has us most excited and knowing where we're going to spend most of our time."
Text: Gillen McAllister
Xcom: Enemy Unknown
"Simple, elegant, and at the same time immensely stressful and intense. Welcome to the refined Xcom."
Text: Rasmus Lund-Hansen
Call of Juarez: Gunslinger
"Couple that with one liners that skirt cliché with script and delivery, and there's the whiff of Mad Dog McCree here."
Text: Gillen McAllister
Sacred 3
"In all likelihood, past devotees will turn their noses up at the choices made in the third entry, but we can see the positive reasons for the decisions."
Text: Lorenzo Mosna
Skylanders Giants
"It's an important brand for Activision - the game's Gamescom business booth dwarfed even Black Ops and Star Wars."
Dead Island: Riptide
"Dead Island Riptide is a sequel just the way we like them: more of the things that made the first game fun..."
Text: Rasmus Lund-Hansen
Deadpool
"It's incredibly early days for the game, but it's obvious High Moon want fans to know this will be a respectful effort."
Resident Evil 6
"We've now got a bigger, better picture of what they're trying to do, something far grander in scope than what's been achieved previously."
Text: Gillen McAllister
Guardians of Middle-Earth
"It looks nothing like a quick cash-in on a trend by sticking a well-known license on top, but a well crafted and well thought out take on the genre."
Text: Rasmus Lund-Hansen
WWE 13
"An early conclusion: WWE 13 has the potential to become this generation's best wrestling game."
Text:
Jonas Mäki
Dead Space 3: Hands-On
"For those that feared that the co-op mode would somehow render the scares less effective: you needn't worry."
Text: Mathias Holmberg
Family Guy: Back to the Multiverse
"It is clear that this game is for those who know the series very well."
Text: Lorenzo Mosna
The Walking Dead Video Game
"Focus is on the survival experience, making it clear this won't be a first person shooter."
Mars: War Logs
"Mars: War Logs has the kind of setting and universe you just can't wait to explore and learn more about."
Text: Bengt Lemne
Remember Me
"You can identify the French refinement and the crazy Japanese style."
Injustice: Gods Among Us
"Superman throws an uppercut that sends his opponent flying into the stratosphere, chases after him, and punches him back to earth."
Text: Rasmus Lund-Hansen
Lords of Football
"The developers have staged the worldly aspect of football that, interestingly, have some major impacts in the gameplay."
Text: Lorenzo Mosna
Hitman: Absolution
"It's up to the players to make what they will of the tools at their disposal."
Text: Gillen McAllister
Call of Duty: Black Ops 2
"The new Pick 10 system makes it possible to create a custom character suited to our individual style of play. The number of possibilities are amazing."
Text: Martin Eiser
Resident Evil 6
"I didn't experience fear in this iteration, either, but panic and urgency in ample amounts."
Text: Jori Virtanen
Rocksmith
"Ubisoft's goal with Rocksmith is far from the party genre and multiplayer nights with friends. The idea is to learn the guitar, and nothing else."
Text: Jonas Elfving
Pro Evolution Soccer 2013
"Not a great performance from the long-running series in this build...we're hoping for vast improvements next time we're on the pitch with PES 13."
Text: David Moschini
Borderlands 2: A Monstrous Tea Party
"And the reason for this little self-generated set-piece? Getting the last ingredients for a thirteen year old girl's tea party."
Text: Gillen McAllister
Tomb Raider
"A short demo isn't enough to show how deftly or otherwise the studio's managing to explain the story."
Text: Gillen McAllister
South Park: The Stick of Truth
"Mix Paper Mario, Obsidian and a bunch of swearing eight year olds, and what do you get? Funny enough, a very promising RPG."
Text: Jonas Elfving & Gillen McAllister
Watch Dogs
"Information is available to anyone with enough know how, and Aidan Pierce has elevated that know how to an artform."
Text: Marcus Löfström
Beyond: Two Souls
"It's quite possible that controlling the entity will allow for new and interesting twists to combat, but don't expect this to be a bodyjumping shooter experience."
Text: Bengt Lemne
Resident Evil 6: Hands-On
"Everyone's got a favourite Resident Evil era. For the sixth game, Capcom's bringing them all together."
Text: Gillen McAllister
E3: The Last of Us
"Playstation 3 may very well add yet another essential experience to its growing library of exclusives."
Text: Bengt Lemne
E3: Far Cry 3 Hands-on
"It opens with a partially-naked, heavily-tattooed woman straddling us, whispering her belief in our prowess in battle; sexual, tribalistic, intoxicating."
Text: Gillen McAllister
Dead Space 3
"Your dismemberment choices will create a new variation of enemy: rip the arms off him and the legs race towards you, tentacles sprouting from the upper half."
Text: Emil Ryttergaard
Aliens: Colonial Marines
"The walls drip with Giger. Spent Facehuggers are scattered on the floor, and marines hang limp, holes where hearts once were."
Text: Mike Holmes
Hell Yeah! Wrath of the Dead Rabbit
"The palette has been expertly chosen, and the animations are crisp and eye-catching."
Text: Mike Holmes
FIFA 13: Hands On
"In a nutshell: Going forward in FIFA 13 is more exciting than ever before."
Text: Mike Holmes
Metro: Last Light
"4A want to build on the solid showing of Metro 2033, and they feel that its sequel has the potential to make a significant impact when it is released early next year."
Text: Mike Holmes
Darksiders II
"Smashing grotesque creatures into the air and playing keepy uppy with their craniums was a real highlight."
Text: Mike Holmes
FIFA 13
FIFA 13 is all about balancing the established with the new, as much as it is about attack and defend.
Text: Mike Holmes
Little Big Planet Karting
"The only real limitation here is your imagination, and this is why we're very excited about Little Big Planet Karting."
Text: Mathias Holmberg
Ghost Recon: Future Soldier
"First Spawn: 4.53pm. First Death: 4.53pm. Time difference: twenty seconds. Ghost Recon's as welcoming as a butcher to a dairy herd."
Text: GR-UK Staff