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Mad Max

Mad Max

What road to take in a desolate landscape? We try out Avalanche's take on the post-apocalypyse.

Text: Jonathan Björklund
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Shadow of the Beast

Shadow of the Beast

Hands-on with the surprise resurrection of the iconic 80s adventure.

Text: Gillen McAllister
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Alienation

Alienation

Resogun's Housemarque debut its new twin-stick multiplayer shooter that while raw, shows promise as we go hands-on.

Text: Gillen McAllister
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F1 2015

F1 2015

We test-drive this year's edition of the racing simulation from Codemasters.

Text: Christian Gaca
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Guitar Hero Live

Guitar Hero Live

Rock goes live-action in an all-new take on the franchise, this time from the creators of DJ Hero.

Text: Ingo Delinger
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Magicka 2

Magicka 2

How we came to realise just how big of a deal Artefacts are in the sequel to the million selling wizard simulator.

Text: Bengt Lemne
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Enter the Gungeon

Enter the Gungeon

We're going deeper underground, and we're armed to the teeth for a long fight with our newest indie obsession.

Text: Gillen McAllister
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Bloodborne Hands-on

Bloodborne Hands-on

We visited From Software in Tokyo to find out how their new game stacks up against the Souls that made them.

Text: Kenneth Flage
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Lego Jurassic World

Lego Jurassic World

Four light bites from the multi-movie game tie-in.

Text: Fabrizia Malgieri
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N++

N++

The stick ninja is back with a bag of new tricks.

Text: Mike Holmes
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Warhammer: The End Times - Vermintide

Warhammer: The End Times - Vermintide

We paid Fatshark a visit in Stockholm to take a look at their most ambitious project to date where Left 4 Dead meets Warhammer's End Times.

Text: Bengt Lemne
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Hollowpoint

Hollowpoint

We take a closer look at the impressive dimensions of Ruffian Games' latest project.

Text: Bengt Lemne
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Just Cause 3

Just Cause 3

Story? Who needs story? We jump, glide, parachute and grapple as Avalanche introduce us to the return of aerial daredevil Rico Rodriguez.

Text: Bengt Lemne
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Mortal Kombat X

Mortal Kombat X

We've been throwing hats and rotting corpses in the next installment of Mortal Kombat.

Text: Jonas Mäki
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Battlefield: Hardline - Beta Hands-On

Battlefield: Hardline - Beta Hands-On

Tomorrow marks the start of the new open beta for Visceral Games' new Battlefield. We got an early hands-on with the code to let you know what to expect.

Text: Simon Eriksson
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AER

AER

It's still a long way off in the distance, but AER is one game that we can't wait to explore properly.

Text: Martin Eiser
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Project CARS

Project CARS

We taken the PS4 version of Slightly Mad Studios' upcoming racing simulation for a spin.

Text: Christian Gaca
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The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

We've been hands-on with one of the most anticipated titles of 2015.

Text: Mike Holmes
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15 for 2015: Bloodborne

15 for 2015: Bloodborne

From Software are back, and this time they're leaving Souls behind them.

Text: Mike Holmes
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15 for 2015: Indie Games

15 for 2015: Indie Games

From Broforce to Gang Beasts via No Man's Sky, we take a look at some of the most promising indies down for a 2015 release.

Text: Mike Holmes
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15 for 2015: The Witcher 3: Wild Hunt

15 for 2015: The Witcher 3: Wild Hunt

There's no escaping the Wild Hunt as one of 2015's most eagerly awaited titles is set to release in May.

Text: Bengt Lemne
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15 for 2015: Evolve

15 for 2015: Evolve

Is Turtle Rock Studios' Evolve the game that will change multiplayer games forever?

Text: Bengt Lemne
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15 for 2015: The Division

15 for 2015: The Division

We take a closer look at the incredibly promising openworld survival experience that is The Division.

Text: Bengt Lemne
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15 for 2015: Dead Island 2

15 for 2015: Dead Island 2

On our list of games to look for in 2015 is Yager Development's Dead Island 2.

Text: Bengt Lemne
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The Order: 1886

The Order: 1886

We take a closer look at Ready at Dawn's third-person shooter.

Text: Mike Holmes
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Until Dawn

Until Dawn

We've been running and hiding through a short section of Supermassive Games' horror title.

Text: Mike Holmes
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Evolve

Evolve

We've gotten some serious hands with Abe, Caira, Cabot and Parnell and sampled the full offering of game modes in Turtle Rock's Evolve.

Text: Ingvi Steinn Steinsson Snædal
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Dragon Ball Xenoverse

Dragon Ball Xenoverse

The creators of DBZ: Budokai and Burst Limit return with the first Dragon Ball game targeted for the new generation of consoles.

Text: Ricardo C. Esteves
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Project CARS

Project CARS

Petrol head Petter Hegevall has taken Project CARS for a spin and talked to some of the principal people working on next year's big racing spectacle.

Text: Petter Hegevall
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Final Fantasy Type-0

Final Fantasy Type-0

We got our hands on a title that's finally making its way from Japan and heading to new-gen consoles.

Text: Fabrizia Malgieri
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Little Big Planet 3

Little Big Planet 3

Sackboy is set to return, and this time he's bringing an even bigger box of tricks.

Text: Martin Eiser
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Far Cry 4

Far Cry 4

We take one last look at Far Cry 4 before Ubisoft's open-world shooter heads to retail on the back of an elephant.

Text: Ingvi Steinn Steinsson Snædal
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Assassin's Creed: Unity

Assassin's Creed: Unity

After a lengthier hands-on with the new-gen take on Ubisoft's franchise, we find a lot that's familiar, and not quite as much new.

Text: Gillen McAllister
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Pro Evolution Soccer 2015

Pro Evolution Soccer 2015

If Konami's football sim is going to rediscover the glory years of the past, PES is going to have to convert back some of the players lost to their biggest rival.

Text: Ricardo C. Esteves
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Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions

The return of one of the greatest arcade shooters of all time comes with a twist. Does it come with a bitter taste? We enter the third dimension to find out.

Text: Gillen McAllister
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Mortal Kombat X

Mortal Kombat X

After the debut tease, we get to see the game in action, and find there's more than gore to Netherealm's new direction for the series.

Text: Gillen McAllister
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The Tomorrow Children

The Tomorrow Children

Even after its Gamescom reveal, we're still left wondering who, and what, are The Tomorrow Children? We dig deeper into the mystery.

Text: Martin Eiser