We visited IOI's HQ in Denmark to get a proper look at the next assassination sandbox.
We got our hands on Bend Studio's upcoming PS4-exclusive.
Another battle royale contender has entered the arena, and this one's moving at speed.
Rockstar handed us the reins and we rode off in search of adventure.
It's pure Darksiders, with a hint of Dark Souls for good measure.
We played through seven distinctly different mini-games built using Media Molecule's inventive new software.
Toys-to-life is getting another chance in the form of Ubisoft's innovative space shooter.
Rise of the Machines.
Can the sixth numbered entry in the series return Soul Calibur to the top?
We finally got our hands on Rockstar's next gun-slinging adventure as the studio once again prepares to head west.
Can Call of Duty mix it with the kings of the battle royale space?
We turned up for a quick match and ended up staying for the weekend.
The start of the journey.
We're getting closer to the launch of Metro Exodus and we got to play parts of the game at E3 and Gamescom. Here are our thoughts.
We got behind the wheel of a new arcade racer that comes with an episodic twist.
We visited Bungie's studio in Seattle to get some hands-on time with Forsaken.
We got our first look at that ARPG turned MMO at Gamescom and came away impressed.
Thunder and lightning.
Dontnod will treat us to a brotherly road trip starting this September.
From Software's latest game looks to be a good one. We got our hands on the Gamescom demo.
Darksiders is back with a new horse(wo)man of the Apocalypse and we played it at Gamescom.
Nero and Dante are back to kick some demon ass.
The brand new game mode coming to Destiny 2: Forsaken was playable at Gamescom and we took the opportunity to check it out in detail.
An interesting adaptation of the Games Workshop board game.
We took the adventure game out for a test ride.