"The aim, the held breath. The shot. Then either continued silent killing sprees or scooting to another hideout until alerted enemies calm down."
"Yet to NuLara, everything is a challenge. Confidence has to be earned, skill unlocked - an illusion designed to humble."
Film director Josef Fares teamed up with Starbreeze to create something that seems as far from Hollywood as it gets.
"In one sequence Carver was swept away by a hallucination where he was chasing his son across some dirt path..."
"Reclaiming Omega means Aria's pulling the trigger rather than the strings, as the Asari joins you on the field of battle."
"Ultimately it comes across as a bit bland and lacking in terms of identity."
"This escalation of off-course chaos makes for a great companion to the combat-heavy racing on track, invigorating the frantic battle for first place."
"Previously Autolog mainly just tracked race times. Now almost everything in the game is compared - it's all about competition."
"This is Borderlands 2's ode to both Tatooine and Dune, if either iconic desert planet and its denizens had been written by Douglas Adams."
Treyarch's revealed more about Black Ops 2, covering the campaign, multiplayer and zombies. Come inside for the full breakdown.
"Every eye movement, facial tick and body shift nuanced into making these principal characters real."
"It's everything that takes us away from the familiar that has us most excited and knowing where we're going to spend most of our time."
"Simple, elegant, and at the same time immensely stressful and intense. Welcome to the refined Xcom."
"Couple that with one liners that skirt cliché with script and delivery, and there's the whiff of Mad Dog McCree here."
"In all likelihood, past devotees will turn their noses up at the choices made in the third entry, but we can see the positive reasons for the decisions."
"It's an important brand for Activision - the game's Gamescom business booth dwarfed even Black Ops and Star Wars."
"Dead Island Riptide is a sequel just the way we like them: more of the things that made the first game fun..."
"It's incredibly early days for the game, but it's obvious High Moon want fans to know this will be a respectful effort."
"We've now got a bigger, better picture of what they're trying to do, something far grander in scope than what's been achieved previously."
"It looks nothing like a quick cash-in on a trend by sticking a well-known license on top, but a well crafted and well thought out take on the genre."
"An early conclusion: WWE 13 has the potential to become this generation's best wrestling game."
"For those that feared that the co-op mode would somehow render the scares less effective: you needn't worry."
"It is clear that this game is for those who know the series very well."
"Focus is on the survival experience, making it clear this won't be a first person shooter."
"Mars: War Logs has the kind of setting and universe you just can't wait to explore and learn more about."