"We've lived a lifetime already, and we've barely scraped three hours. We've barely scraped the world."
"Ezio may be 52, but he's still one of the strongest characters in the medium. If Revelations lives up to its promise, it will more than do justice to his memory."
"Max was bald and sported an impressive beard, wore a Hawaiian shirt and spent his time in the colourful city of Sao Paulo..."
"This is a game that's captured the mood and world from the original, but not the gameplay..yet so far that's looking to be a good decision."
"Much as in chess, proper management of pawns are key to your success in Dragon's Dogma."
"Before the boss clash, the UI flashes up a brief text description. Juliet promptly pushes it aside with a glib comment. It's classic fourth wall-breaking Suda51."
"EA makes a convincing case that these additions will better the brand rather than dilute it. And from the strength of content we're seeing, we're happy to come along for the ride."
The studio's goal: a straightforward game based on an almost-forgotten genre, but with the look of "something original, never seen - something completely unique".
"Playing as Death offers something different to his brother-in-arms: he's agile, fast, and has no qualms in using more extreme measures if they achieve results."
"We wanted to introduce some details that only the most careful readers of the books could notice. So we created a game inspired by both films and novels," the studio explains.
Rasmus Lund-Hansen slipped into Hilde's costume and took Soul Calibur V for a spin in Cologne.
"Even at its current alpha version, Unbounded shows a lot of promise in becoming one of the best arcade racers around."
"While not completely enthusiastic by what we've seen - more due to sensory exhaustion than anything - we leave the presentation feeling cautiously optimistic."
"GoldenEye 007 Reloaded looks to be a good pick for Bond fans, and for those who are looking from something other than modern war titles."
"Gotham City Impostors was one of the strangest games at Gamescom 2011 and probably one of the weirdest spin-offs since Dead or Alive Xtreme Beach Volleyball."
"Now you want machine guns with really big clips that I can just 'rawr' forever and totally just Arnold out and be all powerful."
"If you like your games edging on the unusual, and are looking for relief from the traditional this winter, you're likely not going to find a better candidate than Catherine."
"There is still a touch of arcade in the dribbling, and the passing feels incredibly smooth. The controls feel extremely natural, almost like liquid."
"The brightest exploit the terrain, and try to flank you or flush you from cover using grenades. This tide of battle - constantly shifting- is intoxicating."
"An FPS with the scope of an action-RPG, from the makers of the most iconic series in the genre? Reason enough for id Software to raise middle finger - or crafty wink - to its competitors."
"Reflexes twenty years trained cause us to tap left as we're cannoned out of an S-tunnel to plunge directly through a cascade of rings. We're back home."
"Despite the era it emulates resounding with the sublime sounds of funk, soul and a little dabble in disco, Driver's multiplayer is pure punk rock; short, punchy and violent."
"Social walls crumble, chatter erupts, strategies form...as much as 'I'll go first, and don't you bloody hit me when I do' can be labelled strategy."
"The central idea is that instead of coal and steampower, the era of industrialism was brought on by giant whaling ships."
"Boss encounters block the game's fast-paced flow like a violent discharge into the toilet, requiring all hands, and makeshift weapons, to clear the way."
"We scramble from truck to truck and with luck make it to the plane...this doesn't feel like multiplayer, but more like a slice from the main campaign."
"Everywhere we went people were going on and on about Bioshock Infinite at E3."
"Hitman: Absolution looks good. Really good...the game can stand tall alongside the best titles of today. IO Interactive just put itself back into the graphical arms race."
"It's the technology being created here that is getting its first field-test via the virtual conditions of Ghost Recon...the result is already massively exciting."
Whether it's enough to win the war or not is up for the players to decide, but Battlefield 3 is probably as strong competition as Call of Duty and Modern Warfare is ever going to see.
"It interweaves genuine feelings of disgust, fear and terror with the sort of seamless ability that you've grown to expect only from the finest horror films."
"It's a pretty complex story, like a high-tech conspiracy version of Days of our Lives, and Revelations is the final part of Ezio's story."
"Let's stick with the funny for the moment. Because Saints Row is very funny indeed. In that overly-violent-Joe Pesci-kinda-way sure, but funny nevertheless."
"Bodycount doesn't focus on laying buildings to waste, like in Battlefield: Bad Company 2. Instead breaking down the cover your enemies might hide behind is a strategic element."
"The grab initiates a sequence in which soldiers storm into the base. Cue Space Invaders, Metro-style, as you chew through flesh and cement in a barrage of bullets."
A vacation paradise becomes a vacation hell when a zombie infestation breaks out on the tropical island. Welcome to Dead Island, roleplaying action game and fight for survival.
"If you're facing a giant abyss, you don't need to be worrying. You're Batman with a snowboard buddy. You and that hoversuit of yours are going to fly - or at least fall in style."
"Players are shunted into each other with the force of dominoes strapped with explosives. It captures the physicality of a game that's as big on decking as it is goals."
"It's easy to understand why you might snort in derision upon first glance. What you don't twig is the last time you did so was when Traveller's Tales announced Lego Star Wars."
"There is one thing that really stands out and will be the deciding factor when times come to review the game - the new physics engine."
"And the cars? Powerful, strong, fast and - as typical of the RR universe - entirely fictional. These are wheeled missiles that can punch through cement and mortar."
"With the Wall of Death inexorably billowing towards you, it's like Running Man, Crystal Maze and Nightmare all rolled into one. The panic that accompanies every game is extraordinary."
"Or, to put it another way, no matter how much you love your Quarter Pounder Deluxe, sometimes you just can't help hanker for a plain, simple - yet classic - hamburger."
"It's rather simple to pinpoint what has us excited about Rochard. The gravity manipulation - it's fun, intuitive and frankly opens up a lot of options"
"It means boosting cars, Ghostbusters-style; you can possess any driver within your dream city at the press of a button. Turn ghoul, and you've got access to over 140 licensed rides."
"Space Marine doesn't look like it will be a revolution of the third person shooter genre. Instead it's an attempt to tell the sad and dark story of the 40K-universe in a genre that is easy to get into."
Hell hath no fury like a man on a one-way revenge trip through the gates of hell and beyond. Saddle up for Japan's own Grindhouse tale of guts and gore.
"Unlike the original game Prey 2 is completely open ended. You can go anywhere you want, talk to anyone and take on missions."
"The Elder Scrolls V: Skyrim tops our list as the most anticipated title of 2011 and we can hardly wait to get out hands on it."
"A screen covered with health bars, points, upgrades, health kits and the constant rattle of numbers indicating the damage you do"