Have Codemasters Racing managed to beat the competition in delivering a racer that'll appeal to both arcade and realism enthusiasts? We took it for a spin.
TT Games tackles the competition as the Lego creators switch from DC to Marvel. We take a look at their newest creation.
We were on Stockholm as EA unveiled the latest Battlefield title. Impressions, footage and screens of the latest Dice blockbuster inside.
It's back to the steampunk city of Dunwall as we see events from a new perspective: hands-on with the upcoming story DLC inside.
We're back down the apocalyptic rabbit hole with a return to radioactive Russia and hands-on with the first-person sci-fi horror sequel.
We punch in with a twisted take on DC's famous Justice League, as the Mortal Kombat creators take superheroes to the dark side.
"Players are given a much greater range of choice when dealing with any given scenario."
With the 3DS Resident Evil being remade on home consoles, we see whether Revelations is as effecting second time through.
Crazy weaponry, aliens, and a colourful universe. Insomniac bring some familiar elements to their multi-format debut.
"As a sci-fi setting the game piques the interest, but a story line that toys with morality and justification of one's actions is irresistible."
"The game is visually conventional. The camera, less so. The studio's tinkered with the first-person view to enhance the fear factor."
"While light on detail, the presentation of this new Final Fantasy entry generates a lot of speculation with its experimental mechanics."
Disney unleashes Infinity! We get an exclusive closer look at the toy range / video game hybrid, and find out the story behind one of the biggest gaming casts ever.
Crytek are giving New York City an extreme makeover in Crysis 3, and for gaming purposes it's all for the better.
"Infinite doesn't wait until its conclusion to horrify you with harsh reality."
"The feel of a solid third-person adventure's there: but as is with any MMO, Defiance has yet to answer whether it can sustain our interest past the first few opening hours."
"Gilbert's going Metroidvania, maintaining some of the rules that come with the territory: certain abilities needed to venture into some areas."
"The smarter the Marines get, the sneakier the Aliens have to be."
"It's now the child of two high-profile creative presences, both known for two completely different approaches to their work. The result is intriguing."