"The aim, the held breath. The shot. Then either continued silent killing sprees or scooting to another hideout until alerted enemies calm down."
"Yet to NuLara, everything is a challenge. Confidence has to be earned, skill unlocked - an illusion designed to humble."
Film director Josef Fares teamed up with Starbreeze to create something that seems as far from Hollywood as it gets.
"In one sequence Carver was swept away by a hallucination where he was chasing his son across some dirt path..."
"Reclaiming Omega means Aria's pulling the trigger rather than the strings, as the Asari joins you on the field of battle."
"Ultimately it comes across as a bit bland and lacking in terms of identity."
"This escalation of off-course chaos makes for a great companion to the combat-heavy racing on track, invigorating the frantic battle for first place."
"Previously Autolog mainly just tracked race times. Now almost everything in the game is compared - it's all about competition."
"This is Borderlands 2's ode to both Tatooine and Dune, if either iconic desert planet and its denizens had been written by Douglas Adams."
Treyarch's revealed more about Black Ops 2, covering the campaign, multiplayer and zombies. Come inside for the full breakdown.
"Every eye movement, facial tick and body shift nuanced into making these principal characters real."
"It's everything that takes us away from the familiar that has us most excited and knowing where we're going to spend most of our time."
"Simple, elegant, and at the same time immensely stressful and intense. Welcome to the refined Xcom."
"Couple that with one liners that skirt cliché with script and delivery, and there's the whiff of Mad Dog McCree here."
"In all likelihood, past devotees will turn their noses up at the choices made in the third entry, but we can see the positive reasons for the decisions."
"It's an important brand for Activision - the game's Gamescom business booth dwarfed even Black Ops and Star Wars."
"Dead Island Riptide is a sequel just the way we like them: more of the things that made the first game fun..."
"It's incredibly early days for the game, but it's obvious High Moon want fans to know this will be a respectful effort."
"We've now got a bigger, better picture of what they're trying to do, something far grander in scope than what's been achieved previously."
"It looks nothing like a quick cash-in on a trend by sticking a well-known license on top, but a well crafted and well thought out take on the genre."
"An early conclusion: WWE 13 has the potential to become this generation's best wrestling game."
"For those that feared that the co-op mode would somehow render the scares less effective: you needn't worry."
"It is clear that this game is for those who know the series very well."
"Focus is on the survival experience, making it clear this won't be a first person shooter."
"Mars: War Logs has the kind of setting and universe you just can't wait to explore and learn more about."
"You can identify the French refinement and the crazy Japanese style."
"Superman throws an uppercut that sends his opponent flying into the stratosphere, chases after him, and punches him back to earth."
"The developers have staged the worldly aspect of football that, interestingly, have some major impacts in the gameplay."
"It's up to the players to make what they will of the tools at their disposal."
"The new Pick 10 system makes it possible to create a custom character suited to our individual style of play. The number of possibilities are amazing."
"I didn't experience fear in this iteration, either, but panic and urgency in ample amounts."
"Ubisoft's goal with Rocksmith is far from the party genre and multiplayer nights with friends. The idea is to learn the guitar, and nothing else."
"Not a great performance from the long-running series in this build...we're hoping for vast improvements next time we're on the pitch with PES 13."
"And the reason for this little self-generated set-piece? Getting the last ingredients for a thirteen year old girl's tea party."
"A short demo isn't enough to show how deftly or otherwise the studio's managing to explain the story."
"Mix Paper Mario, Obsidian and a bunch of swearing eight year olds, and what do you get? Funny enough, a very promising RPG."
"Information is available to anyone with enough know how, and Aidan Pierce has elevated that know how to an artform."
"It's quite possible that controlling the entity will allow for new and interesting twists to combat, but don't expect this to be a bodyjumping shooter experience."
"Everyone's got a favourite Resident Evil era. For the sixth game, Capcom's bringing them all together."
"Playstation 3 may very well add yet another essential experience to its growing library of exclusives."
"It opens with a partially-naked, heavily-tattooed woman straddling us, whispering her belief in our prowess in battle; sexual, tribalistic, intoxicating."
"Your dismemberment choices will create a new variation of enemy: rip the arms off him and the legs race towards you, tentacles sprouting from the upper half."
"The walls drip with Giger. Spent Facehuggers are scattered on the floor, and marines hang limp, holes where hearts once were."
"The palette has been expertly chosen, and the animations are crisp and eye-catching."
"In a nutshell: Going forward in FIFA 13 is more exciting than ever before."
"4A want to build on the solid showing of Metro 2033, and they feel that its sequel has the potential to make a significant impact when it is released early next year."
"Smashing grotesque creatures into the air and playing keepy uppy with their craniums was a real highlight."
FIFA 13 is all about balancing the established with the new, as much as it is about attack and defend.
"The only real limitation here is your imagination, and this is why we're very excited about Little Big Planet Karting."
"First Spawn: 4.53pm. First Death: 4.53pm. Time difference: twenty seconds. Ghost Recon's as welcoming as a butcher to a dairy herd."