We got to play this version of Bethesda's RPG at QuakeCon, to see how the mobile game makes the jump to Nintendo's console.
The shooter series is preparing to deploy on mobile, and we got to try it out during E3.
We caught up with Blizzard in Paris and there we got a closer look at the game's new single-player component.
We'll be able to challenge our friends to a duel in Pokémon Go soon enough, but we thought we'd take an early look.
We got our hands on the mobile game at BlizzCon.
We took the adventure game out for a test ride.
We got to explore the RPG at this year's QuakeCon.
Hearthstone fans descend into the mysterious catacombs in search of legendary loot.
Next up from the minds behind some of the most iconic adventure games ever made.
Addictive free-to-play warmongering with plenty of pleasing detail. We've sampled Black Anvil Games debut game.
If our hands-off demo was anything to go by, Telltale's episodic adventures are about to take a step up to the next level.
We look closer at the cutesy social app as Nintendo goes mobile for the first time.
It's the end of the world in the Hearthstone universe, as 134 new cards take the game in a darker direction.
We've been hands-on with the new strategy card game from Jagex.
Last year Blizzard announced Goblins Vs. Gnomes at Blizzcon. This year's event brought us the news of a new PvE adventure.
Instrument-powered music games are making a comeback this autumn. We visited FreeStyle Games to find out what Guitar Hero has to offer.
Hands-on with the galaxy far, far away as Star Wars blasts its way onto the Disney Play Set.
We take a closer look at December's expansion of Hearthstone: Heroes of Warcraft and its explosive set of new cards.
Our early hands-on leaves us with questions as to the depth and variation of Funcom's next MMO.
The first big title of our all-new 2014 previews was once known as Double Fine Adventure and Codename: Reds. Now it'll release as a two-parter in 2014 entitled 'Broken Age'.
Who knew being a God involved so much clicking?
"Previously Autolog mainly just tracked race times. Now almost everything in the game is compared - it's all about competition."
"The origins of any game can be traced back to a single moment. In the case of Jungle Run, it was a chance meeting between mutual friends over lunch."