NetherRealm very happy with PS4

"The tools are great, the hardware's great, it's super-elegant to work on."
Text: Bengt Lemne
Published 2013-11-13

There are a lot of developers sounding off how happy they are working on next-gen hardware and NetherRealm Studios, makers of Injustice: Gods Among Us, would certainly seem to be among them. In an interview with Polygon, senior producer Adam Urbano explained how their work on PS3 translated to PS4.

"At NetherRealm, we loved the PS3. Like, I know some devs really didn't like the SPUs [synergistic processing units, the hardware architecture of the PS3], but we have a tech team that spent eight years really perfecting that thing. So we had near-100 percent SPU utilization for Injustice"

"That said, we were willing to give it up because the PS4 is so easy... It's just - the tools are great, the hardware's great, it's super-elegant to work on. So getting code up and running is substantially easier than it's been in past generations."

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