Silicone Knights' CEO, Denis Dyack, has told Industry Gamers that the amount of low-quality apps available on the mobile marketplaces are eroding the market, joining with Nintendo's Satoru Iwata's who earlier this year said that mobile and social games "have no motivation to maintain the high value of video game software."
"My understanding is that there are 17,000 fart apps right now. Those are more fart apps than anyone could possibly ever consume," Dyack said.
"Looking at that number it's frightening. What it seems to be doing is eroding the handheld market where you're actually getting really high quality games instead of fart apps. And I'm not saying there aren't quality games on the iOS, but there's so much performance oversupply and commoditisation that it is actually affecting the industry in a very negative way."
Dyack also pointed at a report by analyst firm EEDAR.
"EEDAR did a talk where they said the gross average for an iOS game - gross, not net - was $700. I can guarantee you that a company like ours and most people cannot survive on a $700 gross."