Tera's crafting revealed

New screens show interface
Text: Petter Mårtensson
Published 2011-05-17

Bluehole Studio's Tera, with its over the top trailers and scantily clad fantasy races, is looking rather intriguing. Today we received four screenshots from the game, showing off the crafting interface. The press release that came with the screens promises that "no two players will ever be the same" using the game's glyph system that can improve your character's skills and spells.

For loot collectors (which means more or less every MMO-player on the planet) there's this interesting tidbit (axed straight from the press release):

While players scouring the world it's inevitable you will collect loot that, on a mere cursory glance, will appear worthless. In Tera enchanting grants you the ability to remove the magic energy found on a weapon, that would otherwise have been cast aside, and transfer it to your own weapon of choice. Repeat the process enough times and the player will ‘unlock' new abilities and powers for the item.

We're also promised that the game will have more than "a thousand items to create." We're keeping a close eye on this one, but do take a look at the screens below - they don't give away much information, sadly.

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