Jade Raymond - who is known for her work on Assassin's Creed, Watch Dogs, Splinter Cell: Blacklist, and Far Cry 4 during her time at Ubisoft - has left her position as the head of EA Motive studio. She is replaced by Samantha Ryan, who is the Senior Vice President of EA mobile, Maxis, and BioWare.
"[Chief Studios Officer] Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan's portfolio to lead additional studios, including Motive," EA confirmed. "Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem."
"With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We're appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure."
Raymond joined EA after leaving Ubisoft in 2014, and worked closely with Visceral on their now-canceled Star Wars game.
Where would you like to see Raymond go next?
Thanks, PC Gamer.