Nintendo targets "20 to 30 indies on Switch per week"

That is a lot of games.
Text: Arya W. Wibowo
Published 2018-07-10

It looks like Nintendo wants more indies on the Switch, this after the Q&A Summary of the latest shareholders meeting revealed that there was one question asked with regards to how the company will "integrate these kind of games into its future business strategy".

"We started working with indie developers during the Wii U generation," senior executive officer Susumu Tanaka replied. "For Nintendo Switch, we set up a development environment that supports Unity middleware, which is used on smartphones and other platforms. We are also actively engaging with indie developers at video game-focused shows and other events in different regions. We also had a Nintendo booth at the BitSummit indie game event held in Kyoto, where we showcased some games. Some of the indie games already released have gone on to become million sellers worldwide. In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them."

Tatsumi Kimishima, the then CEO, added: "We are currently working towards reaching 1,500 software titles developed for Nintendo platforms using Unity. I think that will give you an idea of how much it has grown."

This statement is surely a glowing opportunity for indie developers who want to join in and make games for the popular platform. It also means that players will have more choice about what to play. But do you think 1500 games per year might be too many? Give us your thoughts!

Inside and Limbo (pictured) are two indies that have recently made their way to Switch.

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