Nintendo on Super Mario Odyssey abandoning lives system

Players lose coins instead.
Text: David Kers
Published 2017-10-04

Super Mario Odyssey releases this month and has made one big change to a core element of the series. Lives (1UP's) are completely removed from the game. Dying in Super Mario Odyssey will see you lose coins, which are used in the game to buy outfits and hats.

It was already hard to get a Game Over in the latest 3D Mario games, and with a lot of restart points in the game world, it wouldn't make much sense anyway. Director Kenta Motokura explained to Game Informer why Nintendo chose to ditch the lives system:

"We thought about how a lives system would work in this kind of broad, exploration-focused game. In this sort of game, there would be a lot of different restart points. We decided not to use the lives system because it was not an element that was absolutely necessary. We also thought that it would affect some users' desire to play because, while users who are good at the game would rarely see the [game over] screen that comes up when Mario runs out of lives, inexperienced users would probably end up seeing it frequently."

Do you think this is a good solution for Super Mario Odyssey?

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