Scorpio won't be held back by Xbox One limitations

No requirements will limit "framerate or fidelity" from Microsoft's side.
Text: Ford James
Published 2017-05-23

Despite presumably holding off on disclosing details about Project Scorpio until E3, Xbox engineering lead Mike Ybarra has confirmed on Twitter that there is no "fps parity" between the 2013 model and the upcoming console.

He also said that developers are "free to choose how they use the power of Project Scorpio," and that there's "no requirements limiting framerate or fidelity."

Shannon Loftis, boss at Microsoft Studios, replied with an interesting point: "As a developer I would bet no one chooses different framerates for MP games ever." So while single player experiences will likely be enhanced on Scorpio, nobody should be at a disadvantage when playing online.

What games are you looking forward to playing on the Scorpio? Let us know in the comments.

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