Roccat, the game peripheral company, has today announced their very first in-house developed game, and it's a tactical shooter called Sick City.
It's unknown whether it's third or first-person combat, but Roccat has said Sick City "breaks both conventional genre and development norms. The newly founded studio will not only create a unique interpretation of action-based tactical combat, but more important, deeply integrate player feedback into core development decisions."
Factions are fighting for control of Aimo, the "mysterious crystalline energy source that fuels their campaigns for victory." Expect building-to-building combat all while managing resources to push for the end goal of owning the streets of Sick City.
You can read more and apply for the closed alpha on the https://www.sickcity.com/en/Home.html">official Sick City website</a>, and after the alpha, they're moving into Early Access.