DICE on Battlefront II: "We don't have a season pass"

Bernd Diemer revealed some very interesting information about the sequel.
Text: Sam Bishop
Published 2017-04-18

This past weekend we got to see a bit more about Star Wars Battlefront II via the official reveal trailer, and now we know some more information courtesy of Bernd Diemer, creative director for the game at DICE, who spoke to Mashable about season passes.

"We don't have a season pass," Diemer started by saying. "We decided on that, and it's one of those difficult decisions because it has so many implications all around. When we looked at the way Battlefront had evolved over its lifetime, with the DLC and everything, we decided, 'You know what? For this type of game, season passes are not the best thing. We need to [take it apart] and come up with something better.'"

He also said that "we don't want to segment our community," but can't "talk about the specifics of this, but we have something different in mind that will allow you to play longer, be [more] invested in the game without having a fragmented community."

He added that he believes paying for content creates a situation where the community falls apart due to different people playing different things, "so we definitely want to avoid that."

Despite what Diemer said, a subsequent statement by EA to Mashable indicates that they're still not sure whether this is the case for certain yet. "While we're not ready to confirm any live service plans just yet, what we can say is this we heard the feedback from our Battlefront community loud and clear," the statement says. "We know they want more depth, more progression, and more content. So we're focused on delivering that in every dimension of Star Wars Battlefront II. We'll have more to share about our plans soon."

What could be deployed other than a season pass?

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