Game developer Peter Molyneux is behind some iconic games such as Fable, and speaking in a recent interview with IGN about Fable: The Journey in particular, Molyneux shed some light on his thoughts regarding the Kinect technology the game used.
"Kinect... it was a disaster. It was a trainwreck," he said. "It started as this device which kind of do everything in itself. It didn't take up any of your processor power, the field of view, it could encompass a whole room [...] it ended up being none of those things."
Would you agree with Molyneux's evaluation?