As reported by PC Gamer, Blizzard's senior software engineer Ryan Greene revealed at the Game Developers Conference in San Francisco that 22% of Overwatch players on PC use Intel integrated graphics rather than a dedicated GPU, the latter of which many would prefer.
Talking about the game's capability to run on different hardware specs, Greene said: "Blizzard historically supports a very large number of players. It's just something we work towards and always has good benefits." He also revealed that player using the recommended specs should get 60 FPS, and the minimum specs should hit 30.
"Not everybody was excited at first [about hitting minimum specifications], but as we got going on it, people really felt the value in it," Greene added. "We set up playtest labs with various machines all configured with different hardware. We got different people to play on it, and they were surprised at how well it ran, and how much it felt like Overwatch."
Are you surprised at how many players use internal GPU?