No Man's Sky patch improves on Path Finder update

Issues are fixed, and things have been tweaked.
Text: Sam Bishop
Published 2017-03-14

As announced via Steam, No Man's Sky is received a Path Finder patch 1.22, which will improve on the update that was released this month.

"Thank you to everyone who's played the Path Finder Update so far! Your feedback has been incredibly helpful - please do keep it coming," the post reads. "We'll soon be releasing Patch 1.22, which includes some changes and fixes based on player feedback."

Here are the patch notes in full:

Path Finder Patch 1.22

Exocraft Geobays can now be crafted on any planet - this means vehicles can be summoned anywhere (whereas previously, vehicles could only be summoned on your home planet).
HUD markers have been added to allow you to easily navigate back to an Exocraft Geobay
Fixed a bug that caused vehicle weapons and mining lasers not to drain charge
Fixed an issue which could cause the Starship cockpit to vanish when exiting
Fixed some freighter door texture issues
Fixed a rare crash when scanning from a vehicle
Fixed a rare crash when feeding creatures
Fixed an issue which caused weapons to miss-fire when using Plasma Launcher
During warp the quick menu now hides properly as intended

Has the Path Finder update breathed new life into the game, and will this update continue to do so?

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