Rumour: Supersampling and 4K Blu-ray on Xbox Scorpio

Those without a 4K TV will allegedly benefit from having the console.
Text: Jonas Mäki
Published 2017-03-10

According to Windows Central, which quotes "our trusted sources," the upcoming Xbox Scorpio will feature a 4K Blu-ray player (also called Ultra HD), just as the Xbox One S does, which will be "powered by HDMI 2.0a with Wide Color Gamut and HDR". And as if that wasn't a juicy enough rumour, they also add that people that don't have a 4K TV will benefit from the more powerful console.

One example of this is supersampling, which is basically rendering a picture in a higher resolution and then downsampling it to achieve a smoother image. Games that run with a dynamic resolution, like Halo 5: Guardians, will also reach the intended resolution much more frequently with Scorpio, without any need for separate patches. According to the same source, Scorpio will also come with "Shader Model 6 (SM6) and shader compiler improvements". Apparently, this will benefit the existing Xbox One models by being more efficient and saving system resources.

All this is unconfirmed, of course, so take it with a heap of salt, but in the more official and confirmed department, we can also report that Phil Spencer once again has pointed out that all Xbox Scorpio games will in fact work on regular Xbox One units as well:

"So I do think it's a little different than a traditional console launch, where you have to launch, say, five games on day one. I told the team I don't want to do that because it's a part of the family of the same systems, every game on it will be playable on Xbox One, Xbox One S, Scorpio, and frankly on Windows 10 as well. So it's a little bit different, but I know content has to be the thing that we use to demonstrate the capability of the box."

Is supersampling a big deal if this rumour turns out to be true?

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