We've known for a while that Blizzard are playing around with balancing Roadhog in Overwatch, especially in regard to his hook, and now another update has revealed yet more changes to the big guy's hook, as seen below:
"- Added some more line of sight checks towards the left/right of a potential hook target. This means it should be easier to hook someone who is sticking halfway out of a doorway, or behind a thin pole, etc. These checks are also used for the persistent line of sight check, so if a hook target moves behind a slim object like a stump or a lightpole, they won't be released anymore.
- Hooked targets are now slowed heavily while they are stunned, even if they are in the air. This means if someone is strafe jumping away from you and you land a hook, they are a lot less likely to slide out of line on sight, breaking the hook.
- Fixed a bug that could allow you to hook someone and pull them behind you if you spun around before the hook landed."
Ana and Sombra have also been tweaked, as Ana's Biotic Grenade now lasts four seconds instead of five, and Sombra's Hack cooldown has been reduce from 12 seconds to eight.
Do you like using Roadhog's hook?