Fallout PS4 mods are now live on Bethesda.net

PS4 players finally get to use mods.
Text: Brandon Green
Published 2016-11-08

Bethesda has announced that they have updated the Fallout 4 creation kit to support mods, which is sure to please Fallout fans on PS4, and some mod creators have already begun converting their mods over so they can be used on PS4.

There aren't many mods for PS4 live at the moment, but expect more to be released in the coming days. You can look at the PS4 mods which are currently available here.

Even though you can add these mods to your library ready to download, they are not live on the PS4 at the time of writing. This could likely change quite soon as there is a new patch currently in certification for PS4 and Xbox One.

The patch notes for the 1.8 update for Fallout 4 do mention mods, so it is pretty safe to say when that update goes live, so will the mods.

Here are the patch notes for update 1.8:

• Fixed an issue in which some sound effects would not persist after reloading in an area
• Resolved an occasional crash when exiting to the main menu, and trying to start a new game
• Fixed an issues with spaces in mods search queries
• Cannot rate "WIP" work in progress mods, and mods can now only be rated after they have been downloaded
• Doubled the amount of browse-able tiles in the mods menu
• Fixed a rare crash that would occur when a mod had an unexpected data structure
• Fixed an issue in which library and/or favourite mods categories would not display correctly in specific situations
• Fixed an issue in which some mods images would not load when scrolling quickly
• A sentry bot firing dual gatling lasers will no longer cause the audio to cut out

Xbox One has had mods for Fallout 4 since May, certainly extending the lifespan of the game, and mods will more than likely do the same for the PS4 version. Are you still playing Fallout 4 on PS4 or have you stopped playing it, and if so will mods bring you back? Let us know in the comments.

Back