Doom's campaign was very well received when the game was released last month, but players have had plenty of criticism for the online aspect, mainly on the PC (as you can read in our review, we also thought it the less complete part of the package).
The criticisms have mainly revolved around a lack of features, as players believe that the absence of things like private matches, custom settings and choosing maps will not help the game establish a community.
On PC the complaints are also aimed at some blatant cheating from some players, and without private matches/servers or admins to ban them, this becomes frustrating and damaging for the online Doom community.
All of this has made PC fans a little sceptical about the future of Doom and its multiplayer, but Marty Stratton, Doom's executive producer and game director, assured players that id are committed to the game's multiplayer.
In an interview with Eurogamer he said that "we are already working on private matches with custom game settings and expect to include that in a free update this summer".
He also acknowledged that features from the alpha version of the game, including custom settings for things like modes and weapon damage, are not present in the game now. He said that these needed to be refined and developed before releasing to consumers and that "we are working on most of those updates now".
One such update includes bots available in both multiplayer and SnapMap, but these are likely to be rolled out in phases.
Private servers, however, are still unlikely as Doom runs on dedicated servers. Private matches, however, are certainly being pursued as an option as Stratton felt "like this will meet the greatest immediate needs of most players".
He also assured players that id are and will continue to tackle the problem of cheating by punishing and banning those responsible, however, he was unclear about the extent of the efforts being made for fear of undermining the efforts of his team.
Both free and paid-for DLC is also on its way for Doom and more on that will be revealed during Bethesda's E3 Showcase on Sunday.
For now, though, it appears as though id are aware of the issues around Doom's online component, especially on PC, and are making efforts to ensure the multiplayer becomes more satisfying and fairer for fans of the game.