When 38 Studios went down in flames, Big Huge Games - makers of Rise of Nations and Kingdoms of Amalur: Reckoning - was a casualty, but Epic Games swooped in and made sure the team was kept intact as they created Impossible Studios from some of the remains of Big Huge Games.
"We were so glad we could help keep this great team together, and we're lucky to have them," said Epic Games President Dr. Michael Capps. "At the time, I said that finding a full team of superstars was ‘impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."
Impossible Studios, is hard at work on their first game, Infinity Blade: Dungeons, aimed for release on iPhone and iPad later this year.
<bild>Impossible Studios' "steering group" from left to right - Ian Frazier, Phil Teschner, Sean Dunn, Michael Fridley, Bryant Freitag, and Tim Coman.</bild>