Cliff Bleszinski has been an outspoken supporter of free to play titles and when his very first game away from Epic with his new studio Boss Key Productions was announced - it was of course free-to-play.
But somewhere along the road, he changed his mind, and speaking at GDC yesterday he said:
"As the game continued to take shape, we realized free-to-play wasn't the right fit for what we're building. LawBreakers is a competitive game at heart and that means balance is a big priority to me, my team, and our community.
Using a digital premium model helps ensure an even playing field by giving fans access to every available role without any barriers."
LawBreakers will be released exclusively on Steam, but Cliff didn't want to talk about how much the game will cost in the end but said that it "will not have the $60 price point of a traditional product."
Thanks, Gamespot.