Sharing is caring, and it seems this also applies when it comes to video game programming. During the Game Developers Conference this year, Crytek announced the fifth version of Cryengine. It's called Cryengine V (catchy) and developers will pay whatever they want to pay to use it. In a press release for the engine that was launched today, Crytek describes it as "the most accessible, powerful, and feature-filled version of their all-in-one development solution to date."
Cryengine V introduces the "Cryengine Marketplace", and this is describe like as: "The Marketplace will enable developers to access individual assets from Crytek's own library, as well as thousands of materials, sounds, and 3D objects created by the Cryengine community and other trusted vendors."
Cryengine V also introduces:
• C# Enabled: A new API that allows developers who know C# to start scripting in CRYENGINE V right away.
• Reworked Low Overhead Renderer: Significantly increases the performance of today's hardware in graphically intensive applications.
• DirectX 12 support: Utilize the latest branch of DirectX to take greater control of hardware resources.
• Advanced Volumetric Cloud System: Optimized for VR to give clouds full 3D spatial rendering for higher quality with minimal performance hit.
New particle system: Create stunning real-time fluid effects, handled almost entirely on the GPU.
• A new launcher and UI: Navigate CRYENGINE more intuitively thanks to a streamlined UI which includes realigned features and new icon groupings.
• FMOD Studio support: Allowing greater flexibility in audio middleware selection.
• CRYENGINE Answers: A dedicated channel where the CRYENGINE community can share questions and answers.
Find out more about Crytek here and the brand new Cryengine V here. Might be worth a look before you spend too much money on Cryengine 4 assets on Humble Bundle, though this is "pay what you want" too.