In a typically candid interview with <a href="http://www.pcgamer.com/cliff-bleszinski-fps-campaigns-often-cost-75-of-the-budget/"PCGamer</a> at PAX South, Boss Key Productions' Cliff Bleszinski who's currently working on a game called LawBreakers spoke about development on big first person shooter titles.
"They usually cost 75% of the budget," said Bleszinski. "And you burn through the campaign in a weekend, and then [players] go to multiplayer."
Clearly Bleszniski isn't doing that with LawBreakers, but we're also not quite sure the assessment is true for FPS behemoths Call of Duty and Battlefield. And certainly not for Star Wars Battlefront. But then again, voice acting, performance capture does take up its fair share of any AAA project.