The first patch for Rainbow Six: Siege releases across all systems today, and Ubisoft are promising some serious fixes for visual bugs, kill cam replication, and loading errors. While the patch brings a number of fixes and improvements, the main feature is an optional graphics update for the PC version of the game.
The update is of course totally free and it adds ultra-HD textures for all those players that want to play in 4K in the future. Ubisoft has said that anyone with a 4GB GPU will still see the benefit of resolutions from 1080p to 1440p, but those with better rigs will be able to use the ultra settings and 4K display for the best graphical results. This is what the update contains:
New Content & Features
Visual Update
DLC Ultra-HD Texture Pack now available for PC Players
Community Health
mplemented an auto-kick feature for intentional team killers
General Tweaks & Improvements
Fixed bugs on replication and kill cam:
Pawn rotation latency
Shield positioning while rappelling
Shooting and moving while rappelling
Kill cam replication issues
Updated server tick rate for PC (intermittent & temporary)
Playlist Changes
PvP - Ranked playlist HUD has been synced with the Casual playlist
Renamed Minimal HUD to Hardcore HUD
Ranked Matchmaking Improvements
Increased reliability of end-game skill rank updates.
The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
Skill rank icon is now displayed on the game's main screen, next to your level.
Other Matchmaking Improvements
PvP & PvE matchmaking bug fixes
Balancing
PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.
Player Comfort
Increased the amount of characters available tin the chatbox from 32 characters to 128 characters.
Glaz scope visibility enhanced.
Top Community Raised Bug Fixes
Gameplay fixes
Level Design fixes
Online Flow fixes
Visual fixes
UI fixes
Miscellaneous fixes