Raymond's team building an "Assassin's Creed-style" game

EA's new studio focussing on the action genre.
Text: Morten Bækkelund
Published 2015-11-18

Earlier this year renowned developer Jade Raymond left Ubisoft in favour of EA, and in doing so started a brand new studio called Motive, based in Montreal. We still don't know exactly what kind of games that studio will be making, but apparently EA is venturing into somewhat uncharted waters with Raymond at the helm.

With her extensive background forged in the creation of games like the Assassin's Creed series, Raymond is the perfect candidate to lead the development of similar large-scale action games, and now EA has confirmed that this is the plan for the fledgling studio.

"We've never really operated in the largest genre of gaming, and that's the action genre," CFO Blake Jorgensen stated at the UBS Global Technology Conference yesterday. "That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer."

"It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre."

That sounds a lot like an Assassin's Creed challenger is in the works over at EA, which should be good in terms of variation for both the genre and the series.

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