The war has been lost. The aliens won. It's been 20 years since the invasion and in Xcom 2 players will take control of the secret organisation known as Xcom with an objective to reclaim Earth for mankind.
Key new features include procedurally generated levels, new soldier classes with more options to customise and upgrade.
"Firaxis proved they could reimagine a beloved franchise with XCOM: Enemy Unknown, a Game of the Year award-winning title," said Christoph Hartmann, president of 2K. "With XCOM 2, the team is breathing new life into the series by adding an epic narrative and challenging players to overcome near impossible odds."
"The feedback from the passionate XCOM community played an important role in the development of XCOM 2, driving us to push the visual, gameplay and replayability boundaries of what a strategy game can be," said Jake Solomon, creative director of XCOM 2 at Firaxis Games. "We're thrilled to implement long-time fan requested features such as procedural levels and modding support, as well as adding more of what makes XCOM great like new aliens, enemies and soldier classes."
Xcom 2 is being targeted for launch on PC in November this year. The press release made no mention of console or mobile ports, so for now this is a PC exclusive.
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