After having found tremendous success on Kickstarter with Wasteland 2 and Torment: Tides of Numenera, InXile Entertainment have been teasing us that The Bard's Tale IV would be next in line and that it would likely take the Kickstarter route as well.
"As part of this campaign, so we're being clear, we're putting our own money into it too, said InXile's Brian Fargo in an interview with Gamereactor. "So we're asking for $1.25 million, but we're saying right up front that we're going to put a minimum of that much of our own money on top of that to make sure the quality is as high as possible."
Now it's confirmed that the Kickstarter campaign for The Bard's Tale IV will begin at 14:00 BST on June 2. Marking the 30 year anniversary of the launch of the original Bard's Tale, Brian Fargo and his colleagues at InXile Entertainment hopes to bring back the genre in style making use of Unreal Engine 4 and photogrammetry.
The game has been inspired a lot by Scotland, both in terms of architecture and music.
While the game is currently only in production for PC, console is something that may come into the picture (as with Wasteland 2).
"We're not thinking about [Bard's Tale on console]," explained Fargo. "I mean we're using Unreal and as I get further into development and somebody says 'you know, Brian, the footprint size you're using you can get it over to console with no degradation of quality for not too much money' then that's we're going to do. If it's something that's going to affect us negatively then we wouldn't. Bard's Tale lends itself more to console, because it looks more like a console game."
You can follow the countdown towards the Kickstarter kick-off over on the official website.
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Keep your eyes peeled for a long talk with InXile's Brian Fargo about the campaign soon on Gamereactor.