After EA announced that the latest Dragon Age was Bioware's biggest launch, some players had concerns that the fantasy RPG might overly influence the next Mass Effect. Aaryn Flynn, General Manager at Bioware, took to Neogaf to assure fans that this will not be the case, using the return of the Mako (a vehicle from the original game) to show how Mass Effect will looking more into its own rich past than making sideways glances over to Dragon Age.
"The next Mass Effect will be (and should be) drawing on its own rich and successful past more than what DAI would say it should do," he said. "Take the Mako, something we've already shown in prototype form. We had that in ME1, and bringing it back is more related to a feeling that we can do it much better than we did before and fulfill the original promise of that gameplay."
"That has nothing to do with DAI. In fact, I'd go so far as to say that dropping the older consoles has had more impact on the overall gameplay goals of the next Mass Effect game than what DAI successfully accomplished. We're very proud of what DAI has achieved, but that does not set a 'template' for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because 'well that was successful'", he concluded.
Industry insider, Shinobi602, then shared his own opinion regarding the Mako, saying that the new version of the vehicle is "meant to be a quick-deploy exploratory vehicle," before adding that "the new Mako looks like it handles very well from the prototype footage, speedy and manoeuvrable, nothing like the previous version."
The next Mass Effect is expected to launch on PC, PS4 and Xbox One, althought there is no release date announced for the game as yet (although there are rumours suggesting a release early next year).
Thank's, Gamingbolt.