Nate Wells, after a short time with The Unfinished Swan devs Giant Sparrow, is now working with Tomb Raider custodians Crystal Dynamics.
Wells previously spent the best part of a decade working on the Bioshock franchise, notably ending his time at Irrational as art director on Bioshock Infinite. After that he went over to work on The Last of Us,. taking up the same role at Naughty Dog.
Wells will now take up his new role at Crystal Dynamics, the studio that are hard at work on The Rise of the Tomb Raider.
Thanks, Gamasutra.