Watch Dogs was a great game despite some shortcomings, and there will of course be a Watch Dogs 2 sooner or later. In an interview with Lionel Raynaud from Ubisoft Montreal, he acknowledges there are some things that could have been better and promises to address this in radical ways and compares the launch with the first Assassin's Creed:
"We had a lot of flaws in the replayability of gameplay loops and you could feel that the game was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today."
"It's the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time. The time we took was definitely useful - it allowed us to release the game without compromises and do everything that we wanted. We also kept parts of the game we felt didn't fit with the original for the sequel."
Raynaud continues by talking about he and his team of developers will make the sequel even better:
"There are flaws, obviously. We absolutely want to tackle these flaws and surprise players, and the way to tackle some of those flaws is going to be quite radical. There are parts of the game that will need to change."
He ends by explaining exactly how they will move forward with Watch Dogs 2:
"This is quite a high ambition and will require us to develop technologies that we didn't have for Watch Dogs 1, but this combined with fixing and refining what worked well is probably the way to go for Watch Dogs 2."
Cheers, CVG!