Blizzard Entertainment have decided to let 600 employees go as a result of internal revisions. The move will not impact game development much as most teams remain unaffected as only 10 per cent of the cut backs have to do with the development side of things.
Blizzard CEO Mike Morhaime had the following to say about the redundancies:
"Constant evaluation of teams and processes is necessary for the long-term health of any business."
"Over the last several years, we've grown our organisation tremendously and made large investments in our infrastructure in order to better serve our global community. However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company."
"Knowing that, it still does not make letting go of some of our team members any easier. We're grateful to have had the opportunity to work with the people impacted by today's announcement, we're proud of the contributions they made here at Blizzard, and we wish them well as they move forward."
Blizzard currently employs between 4000 and 6000 people worldwide.