PlayStation Studios head Hermen Hulst has opened up a bit about how Sony's strategy will be going forward with live-service versus single-player releases. As we reported on earlier in the week, PlayStation is looking to focus on both single-player narrative experiences as well as more live-service endeavours.
As part of the Sony Business Segment Meeting, Sony is looking to tempt people on PC to purchase a PS5 so they can play the sequels to their narrative game hits. This likely doesn't mean that Sony won't put these games out at all on PC.
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As we've seen in the past, it's more of a case of waiting with the sequels to single-player narrative hits from Sony. Usually, there's around a couple of years between a game launching on PlayStation and it being available on PC, but that wait is shortening over time.
What do you think of this strategy?