Epic Games has said that they're "making big steps" with their efforts to build in support for Oculus Rift into their Unreal Engine 4. In a live stream discussion (and via VRFocus) senior designer Nick Donaldson confirmed that company have also recently added Unreal support for Sony's PS4 VR offering, Project Morpheus.
"We learned a lot, suffice to say," Donaldson said of the Crystal Cove VR prototype made by his team for the Consumer Electronics Show (CES 2014) earlier this year. "This was the first time that we really used this hardware at all and it had a new refresh rate of 76 Hz vs the 60 that was on the previous one [DK1]. I think Unreal Engine is making some big steps in learning how to optimise those kinds of things and that's really exciting for me because I'm kind of the optimisation nut. That's what I spend a lot of my time doing."
With support confirmed for Project Morpheus and improvements being built around Oculus, the future looks good for Unreal Engine-based developers hoping to integrate virtual reality into their games.