FaceWare powers Destiny's facial animations

Facial mo-cap used to bring characters to life in Bungie's new game.
Text: Bengt Lemne
Published 2014-03-21

FaceWare and Bungie have announced that FaceWare's line of facial motion capture products are used to bring the characters in the upcoming Destiny to life.

"When we develop a game at Bungie, our goal is to fuse brilliant technology, beautiful art, compelling stories, and deep gameplay into games that audiences worldwide want to play," said Dave Lieber, Cinematics Supervisor at Bungie, Inc. "Faceware has been used on Academy Award-winning movies and some of the highest grossing AAA videos games of all time. There's a reason for that: their products are production proven, easy to use, and indispensable to any team wanting to elevate the realism of their character performances without being locked into a particular capture pipeline, rig or art style."

"Bungie's artists have the flexibility to build upon a real-world performance, and easily add their own artistic touch, as desired," added Pat Jandro, Bungie's Lead Facial Animator.

"Bungie has produced some truly amazing titles over the years. They are one of the best in the business," said Pete Busch, VP of Product Development at Faceware Technologies. "All of us at Faceware are honored that Bungie has chosen our products yet again. We can't wait to see what they create for Destiny."

Destiny is set for release on PS3, PS4, Xbox 360 and Xbox One on September 9.

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