Back in 2019, the Niko Partners analyst Daniel Ahmad, a genuinely trusted guy, wrote that "I really need to stress how large the digital shares are on Xbox compared to other platforms". But we rarely get a number that shows how big this difference is.
Now Christopher Ring from GamesIndustry.biz gives us some insight in a series of tweets about Elden Ring sales in UK, and writes:
"Over 84% of Xbox sales were digital. PlayStation sales were just over 50% digital."
This means that only a measly 16% of all sold Elden Ring copies in the UK were physical copies for Xbox compared to close to 50% for PlayStation. This is of course a stark contrast, although no explanation is given why Xbox gamers prefers downloaded games to such extent.
Do you have any theory about all this?