Cookies

Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy

English
Front page
news
Hearts of Iron IV

Paradox reveals battle plans and tech trees in Hearts of Iron IV

We sat down with Johan Andersson for a closer look at the upcoming strategy game.

You're watching

Preview 10s
Next 10s
Advertisements

We were given an in-depth look at some of the key features of Hearts of Iron IV, including the battle plans, the technology tree, while having a little chat with Paradox Interactive's Johan Andersson.

"What we've done here is not just making a sequel," says Johan Andersson. "We've made a game that's been redesigned at every single point to make a more engaging experience, to make a game that's easier to get into, and a game that's truly defining the World War II era. It will the pinnacle of the Hearts of Iron franchise."

You're watching

Preview 10s
Next 10s
Advertisements

Since this session was filmed Hearts of Iron IV has be given its final (fingers crossed) release date of June 6 (D-Day).

Hearts of Iron IV
Hearts of Iron IVHearts of Iron IV
Hearts of Iron IVHearts of Iron IVHearts of Iron IVHearts of Iron IV

You're watching

Preview 10s
Next 10s
Advertisements

Related texts

Hearts of Iron IVScore

Hearts of Iron IV

REVIEW. Written by Mike Holmes

"For armchair generals looking to manage every facet of the war machine, there's enough depth here to keep you busy for months and months."



Loading next content