Overwatch 2 was revealed at the beginning of the month during BlizzCon, showing us a sequel that's focused more on PvE and story content than the first, and now a new Q&A with members of Blizzard's team on the PlayStation Blog describes how different the maps will be in this entry.
"Overwatch 2 also gives us the opportunity on the tech side to tell more story," explained assistant game director Aaron Keller. "The maps are almost 2X larger than regular Overwatch maps. They've also got way more advanced technology to show dynamic weather, lightning, explosions, and more. We like to say that our maps are almost another character in helping with Overwatch 2 storytelling. Each Story Mission will come with an intro cinematic and outro cinematic as well. We've partnered with our teammates in the Story and Franchise team to help build out many cinematics for story missions, which we think will be a major treat for our players."
As you can see in the interview we did below at BlizzCon, Blizzard has said that there'll be a mixture of new PvE and PvP experiences with Overwatch 2, and players of the original won't be left behind, especially since the Overwatch 1 and 2 clients will merge at some point.
"With story missions, we'll have a more traditional way to tell a story in the Overwatch universe: a complete story with beginning, middle, and end. In addition, we've finally moved the story forward after Winston's recall, and we hope to continue to push events into the future in the stories to come," lead writer Michael Chu adds.
We've actually tried Overwatch 2 already, so if you want to read our impressions head this way.
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