Ahead of the Overwatch 2 announcement made at Blizzcon's opening ceremony this past weekend, Blizzard's Jeff Kaplan took the stage to talk briefly and generally about information being leaked ahead of game announcements. In a recent interview with Kotaku Australia, Kaplan added to his speech from Blizzcon, speaking from the development team's perspective.
"When you're trying so hard to deliver something for somebody and to have it be spoiled in a way that's not coherent," Kaplan stated. "That's the part that bothers us the most, where people are not given all the information and all of the context that they need to understand what we're doing."
Kaplan then continued, explaining how the leak impacted the artists that have worked hard to create something great only to have it spoiled in advance:
"Our artists are heartbroken: They take such care to make the art look beautiful, and then we get some crappy version of what the art looks like ... and then people are like, 'I don't know it doesn't look that good' and we're like, no it does, it looks amazing! It's just a crappy screenshot that someone took, so it can be a bit demoralising. But my interactions with everybody on the team today is everybody's on cloud nine,".
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