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Death Stranding

Over half of Death Stranding's team came from Konami

Analysis of the credits shows how much help Kojima received from Guerrilla Games, Insomniac, and others as well.

Kojima Productions' Death Stranding is due out today, and it seems as if a lot of the team that worked on the game came over from Konami, as Video Games Chronicle has reported that the 120-person team included 67 who worked at Kojima's studio at Konami, with 62 helping with Metal Gear Solid V: The Phantom Pain.

These details come from the game's credits, and the new president of the studio - Shinji Hirano - was also a division president and executive at Konami. In fact, almost all of the lead design and art positions were staff that helped with Metal Gear, with most new recruits heading into programming.

On top of that, Guerrilla Games developers also helped with Death Stranding, including 40 engineers. Horizon Zero Dawn's lead game programmer Tommy De Roos, lead programmer Frank Compagner, and technical director Michiel van der Leeuw are among the names included, and art director Jan-Bart Van Beek, lead environment artist Kim Van Heest, and technical art director Maarten van der Gaag also helped.

Several motion capture and CGI support studios also lent a hand, as did Insomniac, Bend Studio, and other "support partners".

For more on Death Stranding be sure to check out our review, and we also have a guide for starting your adventure in the game.

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Death Stranding

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Death StrandingScore

Death Stranding

REVIEW. Written by Sam Bishop

"Kojima fan or not, this is certainly a game to remember."



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