Gamereactor Germany recently attended a press event for the upcoming Star Trek game from Digital Extremes, and learned why no Wii U version of the game has been announced.
"We never thought about a Wii U-Version. And frankly we were developing this before. The strength of the Wii U... you really have to develop the game specifically for that platform and console," said Paramount producer Brian Miller. "You have to make sure that the tablet worked right, the controller was there. And it was something which was to early for us. We were developing this game for a long time and the fact, that they came out later... It really wasn't the type of game that we were making. It would have required us to take a lot of our ressources that we putted in the game and not to put it in something else. You have to sacrifice something along the way."