Ever since No Man's Sky first launched in 2016 Hello Games has been hard at work iterating on the concept and continually updating it, including the Next, Visions, and Beyond updates, the last of which added VR support.
It's safe to say the game has grown a fair bit then, and now we have details on the Synthesis update, landing today to improve No Man's Sky even further, including a Starship Outfitting Terminal in space stations to add inventory slots to ships. You can also spend nanites to upgrade its class too, and the same terminal can salvage unwanted ships for scrap too, giving you products and technologies.
The Terrain Manipulator system has also been improved as well, including new visual effects, flatten, and restore modes. Terrain edits made within a base are protected from regeneration with this update as well, allowing more edits to be made before reaching the limit cap.
With the update we also get the chance to save a range of custom outfits in the Customiser, and players in all versions of the game can use first-person exocrafts. Some features in VR and non-VR have been unified too, including creature riding and photo mode.
The Space Map has been overhauled as well, bolstering the visuals, and quality of life improvements have also been made, like the UI and the inventory management system.
On top of all this we have new technologies like mid-air jetpack recharging, new base parts in the shape of triangles, polish to the Discovery Page, bug fixes, base building improvements, extra storage, and more, all of which you can find here.
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