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No Bloodstained: Ritual of the Night for Mac or Linux

But the good news is that development is close to being finished.
Jonas Mäki Editor Sweden 28 December 2018

When the very successful crowdfunding of the spiritual successor to the Castlevania series (Symphony of the Night in particular) Bloodstained: Ritual of the Night was finished on Kickstarter, the plan was for the game to be released for Linux, Mac, PC, PlayStation 4, Wii U and Xbox One. But development took a lot longer time than originally intended and the Wii U platform was abandoned by Nintendo, which led to the producer Koji "IGA" Igarashi deciding to skip the Wii U version and instead release the game for Switch, and those backers who had selected Wii U as their format got to pick another one.

Now a new update on the development has been shared by Igarashi who wishes all backers a merry Christmas, but also announces that two more formats has been cut, namely Linux and Mac:

"Merry Christmas. IGA here.

This year is coming closer to an end...

In this update, we have a very important announcement to make. Bloodstained will no longer be supported on Mac and Linux. We have made this tough decision due to challenges of supporting middleware and online feature support and making sure we deliver on the rest of the scope for the game. We will be offering backers who planned to play the game on Mac and Linux the option to change the platform of their order. If you would like to change your platform, please send an email with your new platform request from the email address associated with your Kickstarter pledge. We sincerely apologize for this inconvenience and we hope for your understanding."

The development of the game has gotten far and it seems like there's mainly optimisation and bug testing that remains. All this according to Igarashi who ends the update bu writing:

"Development has reached its peak — we are currently checking the performance of Bloodstained on each platform. Overall, we are done with enemy placement and entering the adjustment phase. But there are still many progression-blocking bugs that must be taken care of."

It seems like the launch of Bloodstained: Ritual of the Night isn't too far away and hopefully we can get a launch date sooner rather than later.

IGA has been working for years on Bloodstained.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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