Nintendo legend didn't want to work on The Legend of Zelda: A Link to the Past
Takaya Imamura wasn't pleased about having to work on the game.
Takaya Imamura worked at Nintendo between 1989 and 2021. In that storied career, he developed iconic characters such as those included in F-Zero, as well as most of the supporting characters in the Star Fox games. While some may think of it as a dream to work on any Nintendo title, Imamura wasn't best pleased about having to work on The Legend of Zelda: A Link to the Past.
"To tell the truth, when I was asked to help out on the Zelda team, I wasn't too pleased about it," Imamura told EDGE (via NintendoEverything). "I didn't really want to, and the reason was because I wanted to enjoy the game when it was finished, as a player. I can remember that feeling even now. I also remember that the debugging, the QA, was really tough, having to do the same thing over and over again."
"I still really don't want to play that game - the testing was that difficult," he continued. "Even now, if I just jump into the game for a minute or so, the feeling comes back. It's like PTSD or something."
Imamura also worked on Majora's Mask, a title that again he'd rather have experienced as a player than a developer. Still, he stuck around with Nintendo for many years afterwards, only leaving more recently in 2021. So, perhaps it wasn't all as bad as it seemed.





